Priests are devoted guardians and healers, drawing their strength from Rekamies, the Goddess of Water. With grace, foresight, and unwavering devotion, they stand as the protectors of their allies, shielding them from harm and restoring them in moments of greatest need. Where battles seem lost and hope fades, priests often become the final lifeline.
Their true power lies not in destruction, but in preservation. Through powerful healing magic, protective blessings, and restorative spells, priests sustain their companions through prolonged and punishing encounters. They excel at keeping groups alive under heavy pressure, reinforcing defenses, cleansing harmful effects, and reviving fallen allies to turn the tide of battle.
Priests reward awareness, timing, and anticipation. Knowing when to heal, when to shield, and when to intervene with control spells is essential to mastering the class. In group combat especially, their presence is invaluable, enabling allies to fight with confidence and resilience.
In skilled hands, priests become the backbone of any party. They embody selflessness and strategic thinking, ensuring that allies endure, recover, and ultimately prevail through unity and devotion.
Effect: 100% mana recovery; 110% defense; 115% healing output Target: Own character Requires: Main weapon Mana Cost: 6% Range: 0-20 Feet Magic Time: Challenger Duration: 10.00 seconds Cooldown Time: 3 minutes (dependent on weapon speed)
Description: You mana recovers faster.
3/3
Divine Courage
Level: Master
Effect: 14% (+) damage Target: Group Requires: Main weapon Mana Cost: 7% Range: 0-20 Feet Magic Time: 0.14 seconds Duration: 12 minutes Cooldown Time: 16 minutes (dependent on weapon speed)
Description: The damage a friendly target inflicts in close and ranged attack will be increased.
1/3
Mana Ampoule
Level: 1/3
Effect: 10 (+) max. mana points Target: Group Requires: Main weapon Mana Cost: 7% Range: 0-20 Feet Magic Time: 0.14 seconds Duration: 14 minutes Cooldown Time: 0.20 seconds (dependent on weapon speed)
Description: The maximum mana value of a friendly target is increased.
3/3
Calm
Level: Master
Effect: 40 (+) concentration Target: Group Requires: Main weapon Mana Cost: 1% Range: 0-20 Feet Magic Time: 0.14 seconds Duration: 18 minutes Cooldown Time: 0.20 seconds (dependent on weapon speed)
Description: The concentration of a friendly target is increased.
3/3
Boldness
Level: Master
Effect: 31 (+) chance of a critical hit Target: Group Requires: Main weapon Mana Cost: 1% Range: 0-20 Feet Magic Time: 0.14 seconds Duration: 2 minutes Cooldown Time: 3 minutes (dependent on weapon speed)
Description: A friendly target's chance of managing a physical or magical attack is increased.
3/3
Divine Protection
Level: Master
Effect: 22% (+) armour Target: Group Requires: Main weapon Mana Cost: 1% Range: 0-20 Feet Magic Time: 0.14 seconds Duration: 14 minutes Cooldown Time: 0.20 seconds (dependent on weapon speed)
Description: Your spiritual power increases your physical and magical attacks.
3/3
Spark of Life
Level: Master
Effect: 20% (+) max. health points Target: Own troops Requires: Main weapon Mana Cost: 1% Range: 0-20 Feet Magic Time: 0.14 seconds Duration: 14 minutes Cooldown Time: 0.20 seconds (dependent on weapon speed)
Description: The maximum health points of the target are increased with your holy powers.
3/3
Sanctuary
Level: Master
Effect: Opponents do not attack you anymore Target: Group Requires: Main weapon Mana Cost: 8% Range: 0-20 Feet Magic Time: 0.28 seconds Duration: 10.00 seconds Cooldown Time: 33.00 seconds (dependent on weapon speed)
Description: A protection zone surrounds you and takes you out of battle. Will be deactivated as soon as you attack.
3/3
Sacred Blessing
Level: Master
Effect: Invulnerability Target: Group Requires: Main weapon Mana Cost: 10% Range: 0-20 Feet Magic Time: 0.28 seconds Duration: 10.00 seconds Cooldown Time: 49.00 seconds (dependent on weapon speed)
Description: The goddess Leya watches over you and averts damage from you.
7/7
Cure
Level: Master
Effect: 2503 health points are restored Target: Group Requires: Main weapon Mana Cost: 533 Range: 0-20 Feet Magic Time: 0.28 seconds Cooldown Time: 16.00 seconds (dependent on weapon speed)
Description: Heals a friendly target.
3/3
Cleansing
Level: Master
Effect: Removes negative effects Target: Fighting companion Requires: Main weapon Chance of Success: 100% Mana Cost: 6% Range: 0-20 Feet Magic Time: 0.14 seconds Cooldown Time: 18.00 seconds (dependent on weapon speed)
Description: All negative effects are removed from your target.
5/5
Group Healing
Level: Master
Effect: 2347 health points are recovered Target: Group in close vicinity Requires: Main weapon Mana Cost: 21% Range: 0-2 Feet Area of Effecet: Radius 18 Feet Magic Time: 0.28 seconds Cooldown Time: 24.00 seconds (dependent on weapon speed)
Description: Heals your group.
3/3
Rekamie's Helping Hand
Level: Master
Effect: Reset cooldown time Target: Own character Chance of Success: 100% Mana Cost: 18% Range: 0-2 Feet Magic Time: 2.86 seconds Cooldown Time: 12 minutes (independent of weapon speed)
Description: You can use all your skills again.
1/3
Revival
Level: 1/3
Effect: Brings a dead player back to life Target: Corpse Requires: Main weapon Mana Cost: 23% Range: 0-2 Feet Magic Time: 2.86 seconds Cooldown Time: 4 minutes (dependent on weapon speed)
Description: Brings your target back to life.
Darkness
5/6
Shadow Lightning
Level: 5/6
Effect: 118 (+) damage Target: Opponent Requires: Main weapon Chance of Success: Dependent on Opponent Mana Cost: 162 Range: 0-20 Feet Magic Time: 0.28 seconds Duration: 3.00 seconds Cooldown Time: 5.00 seconds (dependent on weapon speed)
Description: You throw a bolt of lightning of pure shadow energy onto your opponent.
1/7
Dark Curse
Level: 1/7
Effect: 16 (+) damage over time Target: Opponent Requires: Main weapon Chance of Success: Dependent on Opponent Mana Cost: 33 Range: 0-20 Feet Magic Time: 0.28 seconds Duration: 8.00 seconds Cooldown Time: 9.00 seconds (dependent on weapon speed)
Description: You curse your opponent so that he suffers damage over time.
4/5
Merciless Attack
Level: 4/5
Effect: 146 (+) damage Target: Opponent hit by Shadow Lightning Requirement: After successful Shadow Lightning Requires: Main weapon Chance of Success: Dependent on Opponent Range: 0-20 Feet Cooldown Time: 3.00 seconds (dependent on weapon speed)
Description: After a successful shadow lightning bolt, you shoot your opponent again. Does not use up any mana.
4/4
Torturing Shadows
Level: Master
Effect: 210% damage Target: Opponent Requires: Main weapon Chance of Success: Dependent on Opponent Mana Cost: 18% Range: 0-20 Feet Magic Time: 0.43 seconds Cooldown Time: 9.00 seconds (dependent on weapon speed)
Description: Concentrated darkness inflicts a huge amount of damage on your opponent.
3/3
Solar Eclipse
Level: Master
Effect: Darkness Target: Opponents in close vicinity Requires: Main weapon Chance of Success: 100% Mana Cost: 7% Range: 0-2 Feet Area of Effect: Radius 8 Feet Magic Time: 0.28 seconds Duration: 7.00 seconds Cooldown Time: 17.00 seconds (dependent on weapon speed)
Description: Darkness surrounds your opponent so that all opponents in his vicinity cannot see anything any more.
1/5
Shadow Thunderstorm
Level: 1/5
Effect: 40% area damage Target: Opponent in target radius Requires: Main weapon Mana Cost: 133 Range: 0-20 Feet Area of Effect: Radius 12 Feet Magic Time: 0.43 seconds Duration: 12.00 seconds Cooldown Time: 18.00 seconds (dependent on weapon speed)
Description: Evocates a dark hurricane that inflicts damage on surrounding opponents.
Death Aura
3/3
Hypnosis
Level: Master
Effect: Hypnotize Target: Opponent Chance of Success: 100% Mana Cost: 6% Range: 0-20 Feet Magic Time: 0.28 seconds Duration: 7.00 seconds Cooldown Time: 17.00 seconds (dependent on weapon speed)
Description: Transforms your opponent into a squirrel. An attack will transform him back.
1/3
Pendatron's Favour
Level: 1/3
Effect: Turns you into a raven Mana Cost: 3% per second Target: Own character Range: 0-2 Feet Cooldown Time: 14.00 seconds (dependent on weapon speed)
Description: You pray to Pendatron and transform into a raven with the help of the shadows. You do not regenerate any health points while you are a raven. Finish the transformation by right-clicking on the symbol next to your characfter.
3/3
Metamorphosis
Level: Master
Effect: Transforms your opponent into a squirrel Target: Opponent Requires: Main weapon Chance of Success: 100% Mana Cost: 7% Range: 0-20 Feet Magic Time: 0.71 seconds Duration: 10.00 seconds Cooldown Time: 18.00 seconds (dependent on weapon speed)
Description: Transforms your opponent into a squirrel. An attack will transform him back.
Mana Drain
Suck Blood
Sacrifice
3/3
Mana Sacrifice
Level: Master
Effect: 50% mana transfer Target: Other group members Requires: Main weapon Range: 0-20 Feet Cooldown Time: 1.00 seconds (dependent on weapon speed)
Description: Transfers 50% of your mana points to a group member.
3/3
Blood Sacrifice
Level: Master
Effect: 50% health points Target: Other group members Requires: Main weapon Range: 0-20 Feet Cooldown Time: 1.00 seconds (dependent on weapon speed)
Description: You transfer 50% of your health points to a fellow group member.
1/1
Sacrifice
Level: Master
Effect: Restoring vitality onto 100% Target: Other players in close vicinity Chance of Success: 80% Mana cost: 7% Range: 0-2 Feet Area of Effect: Radius 18 Feet Magic Time: 0.43 seconds Cooldown Time: 12 minutes (dependent on weapon speed)
Description: You sacrifice your soul to heal the vitality of your group. If you do not drink a cleansing potion within ten minutes, your soul evaporates and you die.
4/4
Dignified Suffering
Level: Master
Effect: Invincibility Mana loss: 25 per second Target: Other group members in close vicinity Requires: Main weapon Mana cost: 12% Range: 0-2 Feet Magic Time: 0.43 seconds Cooldown Time: 8 minutes (dependent on weapon speed)
Description: You lose mana to make the members of your group invincible. Additionally, your opponents' rage increases the longer the magic is active.
Prediction
3/3
Mana Rush
Level: Master
Effect: 100% mana recovery; 110% defense; 115% healing output Target: Own character Requires: Main weapon Mana Cost: 6% Range: 0-20 Feet Magic Time: Challenger Duration: 10.00 seconds Cooldown Time: 3 minutes (dependent on weapon speed)
Description: You mana recovers faster.
3/3
Divine Courage
Level: Master
Effect: 14% (+) damage Target: Group Requires: Main weapon Mana Cost: 7% Range: 0-20 Feet Magic Time: 0.14 seconds Duration: 12 minutes Cooldown Time: 16 minutes (dependent on weapon speed)
Description: The damage a friendly target inflicts in close and ranged attack will be increased.
1/3
Mana Ampoule
Level: 1/3
Effect: 10 (+) max. mana points Target: Group Requires: Main weapon Mana Cost: 7% Range: 0-20 Feet Magic Time: 0.14 seconds Duration: 14 minutes Cooldown Time: 0.20 seconds (dependent on weapon speed)
Description: The maximum mana value of a friendly target is increased.
3/3
Calm
Level: Master
Effect: 40 (+) concentration Target: Group Requires: Main weapon Mana Cost: 1% Range: 0-20 Feet Magic Time: 0.14 seconds Duration: 18 minutes Cooldown Time: 0.20 seconds (dependent on weapon speed)
Description: The concentration of a friendly target is increased.
3/3
Boldness
Level: Master
Effect: 31 (+) chance of a critical hit Target: Group Requires: Main weapon Mana Cost: 1% Range: 0-20 Feet Magic Time: 0.14 seconds Duration: 2 minutes Cooldown Time: 3 minutes (dependent on weapon speed)
Description: A friendly target's chance of managing a physical or magical attack is increased.
3/3
Divine Protection
Level: Master
Effect: 22% (+) armour Target: Group Requires: Main weapon Mana Cost: 1% Range: 0-20 Feet Magic Time: 0.14 seconds Duration: 14 minutes Cooldown Time: 0.20 seconds (dependent on weapon speed)
Description: Your spiritual power increases your physical and magical attacks.
3/3
Spark of Life
Level: Master
Effect: 20% (+) max. health points Target: Own troops Requires: Main weapon Mana Cost: 1% Range: 0-20 Feet Magic Time: 0.14 seconds Duration: 14 minutes Cooldown Time: 0.20 seconds (dependent on weapon speed)
Description: The maximum health points of the target are increased with your holy powers.
3/3
Sanctuary
Level: Master
Effect: Opponents do not attack you anymore Target: Group Requires: Main weapon Mana Cost: 8% Range: 0-20 Feet Magic Time: 0.28 seconds Duration: 10.00 seconds Cooldown Time: 33.00 seconds (dependent on weapon speed)
Description: A protection zone surrounds you and takes you out of battle. Will be deactivated as soon as you attack.
3/3
Sacred Blessing
Level: Master
Effect: Invulnerability Target: Group Requires: Main weapon Mana Cost: 10% Range: 0-20 Feet Magic Time: 0.28 seconds Duration: 10.00 seconds Cooldown Time: 49.00 seconds (dependent on weapon speed)
Description: The goddess Leya watches over you and averts damage from you.
7/7
Cure
Level: Master
Effect: 2503 health points are restored Target: Group Requires: Main weapon Mana Cost: 533 Range: 0-20 Feet Magic Time: 0.28 seconds Cooldown Time: 16.00 seconds (dependent on weapon speed)
Description: Heals a friendly target.
3/3
Cleansing
Level: Master
Effect: Removes negative effects Target: Fighting companion Requires: Main weapon Chance of Success: 100% Mana Cost: 6% Range: 0-20 Feet Magic Time: 0.14 seconds Cooldown Time: 18.00 seconds (dependent on weapon speed)
Description: All negative effects are removed from your target.
5/5
Group Healing
Level: Master
Effect: 2347 health points are recovered Target: Group in close vicinity Requires: Main weapon Mana Cost: 21% Range: 0-2 Feet Area of Effecet: Radius 18 Feet Magic Time: 0.28 seconds Cooldown Time: 24.00 seconds (dependent on weapon speed)
Description: Heals your group.
3/3
Rekamie's Helping Hand
Level: Master
Effect: Reset cooldown time Target: Own character Chance of Success: 100% Mana Cost: 18% Range: 0-2 Feet Magic Time: 2.86 seconds Cooldown Time: 12 minutes (independent of weapon speed)
Description: You can use all your skills again.
1/3
Revival
Level: 1/3
Effect: Brings a dead player back to life Target: Corpse Requires: Main weapon Mana Cost: 23% Range: 0-2 Feet Magic Time: 2.86 seconds Cooldown Time: 4 minutes (dependent on weapon speed)
Description: Brings your target back to life.
Darkness
5/6
Shadow Lightning
Level: 5/6
Effect: 118 (+) damage Target: Opponent Requires: Main weapon Chance of Success: Dependent on Opponent Mana Cost: 162 Range: 0-20 Feet Magic Time: 0.28 seconds Duration: 3.00 seconds Cooldown Time: 5.00 seconds (dependent on weapon speed)
Description: You throw a bolt of lightning of pure shadow energy onto your opponent.
1/7
Dark Curse
Level: 1/7
Effect: 16 (+) damage over time Target: Opponent Requires: Main weapon Chance of Success: Dependent on Opponent Mana Cost: 33 Range: 0-20 Feet Magic Time: 0.28 seconds Duration: 8.00 seconds Cooldown Time: 9.00 seconds (dependent on weapon speed)
Description: You curse your opponent so that he suffers damage over time.
4/5
Merciless Attack
Level: 4/5
Effect: 146 (+) damage Target: Opponent hit by Shadow Lightning Requirement: After successful Shadow Lightning Requires: Main weapon Chance of Success: Dependent on Opponent Range: 0-20 Feet Cooldown Time: 3.00 seconds (dependent on weapon speed)
Description: After a successful shadow lightning bolt, you shoot your opponent again. Does not use up any mana.
4/4
Torturing Shadows
Level: Master
Effect: 210% damage Target: Opponent Requires: Main weapon Chance of Success: Dependent on Opponent Mana Cost: 18% Range: 0-20 Feet Magic Time: 0.43 seconds Cooldown Time: 9.00 seconds (dependent on weapon speed)
Description: Concentrated darkness inflicts a huge amount of damage on your opponent.
3/3
Solar Eclipse
Level: Master
Effect: Darkness Target: Opponents in close vicinity Requires: Main weapon Chance of Success: 100% Mana Cost: 7% Range: 0-2 Feet Area of Effect: Radius 8 Feet Magic Time: 0.28 seconds Duration: 7.00 seconds Cooldown Time: 17.00 seconds (dependent on weapon speed)
Description: Darkness surrounds your opponent so that all opponents in his vicinity cannot see anything any more.
1/5
Shadow Thunderstorm
Level: 1/5
Effect: 40% area damage Target: Opponent in target radius Requires: Main weapon Mana Cost: 133 Range: 0-20 Feet Area of Effect: Radius 12 Feet Magic Time: 0.43 seconds Duration: 12.00 seconds Cooldown Time: 18.00 seconds (dependent on weapon speed)
Description: Evocates a dark hurricane that inflicts damage on surrounding opponents.
Death Aura
3/3
Hypnosis
Level: Master
Effect: Hypnotize Target: Opponent Chance of Success: 100% Mana Cost: 6% Range: 0-20 Feet Magic Time: 0.28 seconds Duration: 7.00 seconds Cooldown Time: 17.00 seconds (dependent on weapon speed)
Description: Transforms your opponent into a squirrel. An attack will transform him back.
1/3
Pendatron's Favour
Level: 1/3
Effect: Turns you into a raven Mana Cost: 3% per second Target: Own character Range: 0-2 Feet Cooldown Time: 14.00 seconds (dependent on weapon speed)
Description: You pray to Pendatron and transform into a raven with the help of the shadows. You do not regenerate any health points while you are a raven. Finish the transformation by right-clicking on the symbol next to your characfter.
3/3
Metamorphosis
Level: Master
Effect: Transforms your opponent into a squirrel Target: Opponent Requires: Main weapon Chance of Success: 100% Mana Cost: 7% Range: 0-20 Feet Magic Time: 0.71 seconds Duration: 10.00 seconds Cooldown Time: 18.00 seconds (dependent on weapon speed)
Description: Transforms your opponent into a squirrel. An attack will transform him back.
Mana Drain
Suck Blood
Sacrifice
3/3
Mana Sacrifice
Level: Master
Effect: 50% mana transfer Target: Other group members Requires: Main weapon Range: 0-20 Feet Cooldown Time: 1.00 seconds (dependent on weapon speed)
Description: Transfers 50% of your mana points to a group member.
3/3
Blood Sacrifice
Level: Master
Effect: 50% health points Target: Other group members Requires: Main weapon Range: 0-20 Feet Cooldown Time: 1.00 seconds (dependent on weapon speed)
Description: You transfer 50% of your health points to a fellow group member.
1/1
Sacrifice
Level: Master
Effect: Restoring vitality onto 100% Target: Other players in close vicinity Chance of Success: 80% Mana cost: 7% Range: 0-2 Feet Area of Effect: Radius 18 Feet Magic Time: 0.43 seconds Cooldown Time: 12 minutes (dependent on weapon speed)
Description: You sacrifice your soul to heal the vitality of your group. If you do not drink a cleansing potion within ten minutes, your soul evaporates and you die.
4/4
Dignified Suffering
Level: Master
Effect: Invincibility Mana loss: 25 per second Target: Other group members in close vicinity Requires: Main weapon Mana cost: 12% Range: 0-2 Feet Magic Time: 0.43 seconds Cooldown Time: 8 minutes (dependent on weapon speed)
Description: You lose mana to make the members of your group invincible. Additionally, your opponents' rage increases the longer the magic is active.